R.I.P., I.E., An Ode to Mystery

The news that Microsoft has finally killed off the inimitable Internet Explorer across all Windows O.S.’s, made us reflect on those early, innocent days of the adolescent world wide web.

When I began designing websites in 1999, when anyone with a website still added “http://” at the beginning of their address, the web felt like a brave new land. Nobody really knew what the heck they were up to when it came to browsing, let alone making websites themselves. It was a time of discovery, excitement, and like we were on the cusp of something big.

And, of course, we were. Reflecting on how much the internet is now built into our daily lives, it’s almost impossible to imagine how we survived without it. I mean, how else would you find out if Buckwheat is gluten-free?

Come to think of it, how would I even know about Buckwheat…?

Perhaps it’s an age thing – but there’s definitely an argument that today there’s less mystery around the web. The novelty of what it could be has worn off, and we’re seeing pretty much anything that could happen happend. Live fashion shows you can shop. Every film, song, and book ever made available to watch or download and let’s not forget the ability to see inside the lives of the rich and famous.

I miss mystery.

That said, the burgeoning web 3 appears to be building steam; there’s definitely an air of mystery around that. There’s not a great deal more we can put on the internet that hasn’t already been uploaded, so where do we go next? Having O.D.’d on content and shopping, we’re beginning to value our time and privacy more these days. Could we begin to see a more thoughtful attitude where everything doesn’t have to be ‘Shared’? Are there still things we can do that haven’t already been done?

Amid the celebration over the death of I.E., a part of me will miss it (not that I use it). That silly little E icon was symbolic of a generation (“I’m into The Internet”), and the name itself, ‘Explorer,’ alluded to a sense of discovery – a long path we were on where nobody had been before—no footprints in the sand or 1,000 comments from those before us.

Tomorrow I’ll continue to pick up my phone and Google whatever thing my kids are asking me about in order to keep their constant questions at bay, but wondering, if I couldn’t find the answer in a second, how else could I find it out?

R.I.P. I.E., You may be gone, but I – and many like me, will forever seek the unexpected as an Explorer of the Internet.

 

Slackathon Spotlight: Aaron and Tom

As we welcome our new Director of Technology Aaron Smith into the Sweden family, we were looking for a way for people to understand his approach to technology and ecommerce. So we thought what better way to get that out of him than an interview with his opposite : our creative director, Tom.

An interesting (and often obscure) conversation via Slack worth reading as Aaron imparts some of his vast knowledge around the topics of modern ecommerce and of course, a perspective on Web 3.0.

 

Tom 1:55 PM
In response to your line
“But I think they underestimate how weird we can make this interview lol”
I got the vibe from you – pretty much as soon as we met, that you like weird, Or at least, you’re ok with it. I’ve always found it easier to get on with people of that mindset. Like – not much is out of bounds.
Are you a mushroom advocate?

does that feel to ‘interview-y” ??

 

Aaron Smith 1:56 PM
I don’t think so?
Because tbh I would respond with:

I’ve been an advocate of mushrooms since before I could speak

via GIPHY

 

Tom 1:57 PM
haha. A true gamer. You don’t look old enough for that

I mean, to have that when you were a kid

If someone banished you to an island with just one DVD (and player) or a game for company, what would you take?

 

Aaron Smith 1:59 PM
Depends on the situation. If I wanted to rewatch something without end I would take “Empire Strikes Back” (in no way shocking) but if I wanted something that would last longer than my lifetime I would take an Elder Scrolls game. I have still never had the will to actually finish one.

 

Tom 2:02 PM
Everyone seems to love Empire Strikes Back, but I still like A New Hope best. Same with LOTR – I like the first, but each to their own. I think i’ve heard of Elder scrolls, but we can’t veer too far into geekdom, I’ll quickly get lost.

so what’s this I hear about you once being a designer? I think you mentioned it to me. How ‘serious’ were you ?

 

Aaron Smith 2:03 PM
Serious as a jammed production printer honestly.

 

Tom 2:03 PM
LOL!
FYI. I am actually laughing too.

 

Aaron Smith 2:04 PM
I actually started as a real print designer doing mailers and collateral for (large telecom name redacted). I had a corner office that they converted to a print shop so I was pushing out 40-50k pieces a month

 

Tom 2:05 PM
Jeez. thats pretty serious then. So what made you ‘change teams’ so to speak?

Can we say “jeez”?

 

Aaron Smith 2:05 PM
Have you ever done EXCLUSIVELY print materials? That’s reason enough lol
There’s only so many ways I can make an NFL package seem worth 200$ a month

 

Tom 2:07 PM
No I’ve not actually. I’ve done a lot of print, but its scary cause once you hit print. thats it.
Oh, that doesn’t sound like much fun. Did you do any packaging etc?

 

Aaron Smith 2:09 PM
Not outside of coursework in school. I graduated with Graphic Design and Advertising degrees which helped get my foot in the door at agencies but really limited my options for my first dev jobs.

But I’ve been building computers and doing development work since I was about 13 so I wasn’t completely without the necessary skillset.

 

Tom 2:11 PM
so can we blame designing boring sales literature for you hanging up the paintbrush and replacing it for code…

 

Aaron Smith 2:13 PM
I wouldn’t call it blame as much as thank. The trajectory I was on would have had me firmly placed in sales and marketing long term and less in development and ecommerce. I feel like my clients over the years have appreciated the switch

Also could you imagine the lack of work that would get done if I was actually on your team? Every call would be derailed

 

Tom 2:16 PM
haha, we’d probably have a decent collection of half-baked app ideas in a year, but yes…
Without blowing your trumpet for you, I love how you seemingly still keep your ear to the ground on new stuff and clearly also understand trends in coding, a lot of people once they move out of day to day coding and into managerial, they loose track of that stuff

 

Aaron Smith 2:20 PM
I think something that always struck me early in my career was that all of my Directors were Project Managers or some other position that got promoted, and generally they didn’t understand the day to day. I always promised myself I would never be that way. Part of the reason I have my ear to the ground so to speak is because I always want to be able to jump in and help if necessary, whether from an architecture/documentation perspective or actual development.

This week for example, to speed up the Sprint 0 aspect of development at Sweden, I’ve been creating a new build tooling kit with the team to create a sort of “Sweden Base”

 

Tom 2:24 PM
oh wow, thats so good. And it’s also fun right? To get back in and make stuff. I don’t think I could just oversee people’s work and not do it myself. I suppose thats why I’m still designing at 45, while others just direct teams. I think it proves that we still love it and have ideas ourselves. You’re obviously similar.
How long have you been a Shopify advocate?

 

Aaron Smith 2:26 PM
It’s what makes the job worth doing for me. It makes me actually love my job and not just like it, which is a really hard thing to come by these days>
It’s been about 4 years now I would think since I was firmly an advocate. I was working at a Magento agency at the time and actually convinced them to add Shopify as an offering. I built the team, hired the devs, and had a hand in almost all of the projects they put out. After that I was pretty much hooked.

 

Tom 2:28 PM
cool – here’s a thing – you think that’s it now? I mean, Shopify was once considered not serious for bigger businesses, that you had to have Magneto or Sales Force etc but is that generally not true anymore? Does e-commerce have to be so ruddy “scary” with these enterprise platforms and instead just be easy to use and more user friendly?

 

Aaron Smith 2:32 PM
For 90% of online sellers, Shopify is a perfect platform. The CMS is robust, products and collections are easy to setup and maintain, and the reporting aspects are top tier. They have a strong set of API’s that allow for easy integrations with third parties, and most of what the platform can’t do is covered in the App Marketplace. I think a lot of the areas that Shopify fell short in previously have been addressed in the last 12 months or so, creating a much more robust platform that works for merchants big and small

To answer more succinctly, I think Shopify has become not just the starting ground for small businesses but also the place to expand into something greater.

 

Tom 2:38 PM
Glad to hear it. I mean one of our clients that is MASSIVE is going on Shopify, which I think is so cool and should go some way to promote it as a platform suitable for bigger corps that previously expect to have to use these enterprise systems which just are eyewateringly expensive and I often used to wonder, is it really necessary?

I could have used some better punctuation there.

 

Aaron Smith 2:46 PM
RE: The Platform
I’ve spun up sites for some of the largest makeup brands in the world, one of which was valued at a billion dollars and doing over $150 Million annually through the store. The time for it being the “mom and pop” online shop is over.

 

Tom 3:04 PM
What are your thoughts on as we evolve and more and more stuff becomes automated (The no code movement) what will developers be doing in 5 years time – or even three?? Do you think designers will be able to press a button in Figma and their designs are turned into full fledged custom stores? I know you can already do that to some extent, but from what I’ve seen its not great.

 

Aaron Smith 3:26 PM
I think something that has been proven time and time again in my career is that no matter how “simple” something becomes, people always want more. Integrations and custom features will always be something that cannot be seen. Unless Figma’s R&D team has some sort of crystal ball or an all seeing eye?

 

 

Tuesday, August 2nd

 

Tom 12:46 PM

yeah, so apologies for my tardiness on our ‘interview’, but as before, I’d like to venture into this whole web3 thing. Which, when I say it like that, really makes me seem like an old b*****d, but I am, so… if I can explain:
I’ve been involved almost since the beginning of what we might call the web’s ‘formative’ years, (I designed my first website in about 1998) and throughout that period I’ve learned to trust my gut. I saw something in the web when few people did (I quit my job in accounting firm to go take a punt on it!) and since 99, I’ve seen all the various evolutions where things advanced significantly (the birth and death of flash, WCAG, WAP, mobile, video, web 2, social media) and also ‘hype’ which caused a stir, but never really came to much (beacons, WAP and countless other flash in the pan trends).
I’m far from a wizard, or a wannabe Nostradamus, but like I say, I feel I’ve learned to trust my gut when something is worth investigating and when it’s not. I’ve dipped my toes in the water of web 3, to try and understand all these various facets (AR, AI, Crypto, Metaverse) that seem to make up what’s referred to as ‘Web 3’ and I still feel I have some way to go to fully understand it, but one thing i CAN say, is that I’m getting that same ‘spidey sense’ tinging that I got in those early days of ‘The Internet’. I’m quite excited by this concept that the Metaverse will be effectively, what real life would have been like if Creative’s were allowed to make all the decisions as opposed to politicians and big businesses.
So my question to you is, what’s your favourite kind of burger relish?
I jest.
What do you feel about it in general and perhaps more importantly, which areas do you think will have the greatest impact on brands ? (ie. the industry we work in) – less, how influencers will be making money and how Kanye West will be dropping his new records, I’m talking about every day businesses that depend on it to exist – what should they be looking to spend time and money in researching?
(Sorry).

 

Aaron Smith 1:28 PM
I’ve been in multiple camps over the last year or so when it comes to web3 actually.
Phase 1: Fanboy
Any time you talk about “decentralization,” no matter the avenue, people tend to have full blown panic attacks. Distributed ownership sounds a bit like “Web Communism” but Web 3.0 kind of lands on that. These large tech companies would own a piece of it all the same as you and I would, as opposed to the current structure where we pay for the privilege of being in their cities. We would own all that we create and purchase through NFT’s, and no one would have the power to take it away from us. To that end, no one would own our online data either. It would live on the blockchain with everything else, and when we decide to leave a platform or service, we take it with us. We, much like Prince Adam/He-Man, have the power.
Phase 2: Skeptic
There is a huge issue with the cost and learning curve. Because of the nature and complexity of these ideas, the infrastructure could only be set up in wealthier nations and parts of the world, and basically no one before Millennials would probably be able to operate it properly, having been ingrained with the web from a young age. There is also this idea around deregulation and a lack of gatekeeping, people believing that they will have a greater freedom of speech. The opposite side of that coin is equally true. With no regulation or moderation, people are truly free to do as they wish on the internet, something that has proven in many cases to be quite dangerous.
Phase 3: Realist
Right now, the entirety of Web 3 is reliant on a centralized framework of systems to make it work, inherently destroying its fundamental idea of decentralization. It requires having a set up wallet on one of far too many available blockchains that don’t properly communicate with each other, requiring people to sign up for many or risk being gated from a service or platform. It is not the open and inviting system that it promises to be, and we still have years to go until the world catches up to the idea. It took almost 15 years for the web to even become a user generated content hub, which was a significantly easier feat. Since this idea really started popping up in the mid 10’s, I would say it won’t be a reality for at least 5-10 more years unless something significant happens in hardware/software in the next 2-4 years to make it easily accessible to the masses.

I dont think that was quite as cohesive as I wanted it to be but you get it ????

 

Tom 1:38 PM
Let’s hope the readers do ????

 

Aaron Smith 1:38 PM
I thought I made it pretty non technical ha

 

Tom 1:38 PM
No, thats great though. Good structure to it
????

Wednesday, August 3rd

 

Tom 7:46 AM
I just read that again with fresh eyes and its probably the best summary of what it will mean to most people… nice. Maybe you should be a tech writer ????
Coming back to my original point – how do you think it’ll impact brands and businesses in the short term? I mean, for example, will your average clothing or make up brand have to start producing 3D renders of everything to stick on models in space as opposed to shooting them on white backgrounds? Will they be making digital versions of their clothing to wear in the metaverse as people will be as interested in looking good in there as they will in real life?
????

 

Aaron Smith 4:05 PM
I honestly don’t believe it will affect brands more than it already has. The advent of virtual try on, AR viewers, and payment through crypto are already the top tier of current market utilization. I think it will be another year or 2 before you see a true shift into the supposed “metaverse” and people market and sell for it directly. If Second Life and the Sims have taught us anything, it’s that people can only spend so much time and money on a virtual world before the next gimmick is needed.

 

Thursday, August 4th

Aaron Smith 7:01 PM
I think my lack of hoity-toity professionalism is what makes me so successful lol

 

Tom 7:02 PM

????

You’re still Jenny from the block

 

Aaron Smith 7:05 PM
“Used to have a little now I have a lot”

 

Tom 7:06 PM
…. “of ice cream” !

 

Aaron Smith 7:07 PM
More like of sushi

Went real high end last night lol

 

Tom 7:08 PM
“someone’s doing well”
Oh – your wife’s Bday?
Happy birthday to her !

 

Aaron Smith 7:10 PM
Hey thanks

 

 

Sweden Summit 2022

It wasn’t so long ago, coming into the office and seeing all your friends / colleagues for meetings, coffee, work and idle banter was an everyday occurrence for most of us.

Then 2020 happened.

Despite the difficulties and sadness brought about by the pandemic, some good materialized. One was our expansion to a more global team.

We realized that – as we’re working from home, we could look for even more talented folk who aren’t local to us.

And so it was; post pandemic Sweden became a multi-national agency – almost overnight.

So as we eased into 2022 it quickly became apparent that – some of us had never even met in person – which meant only one thing. A Sweden global gathering. Or, The Sweden Summit as we named it. We were fairly serious about it – there was even a T-Shirt….

Sweden Summit 2022

Arriving in the Big Apple

So on April 27th, 14 people traveled into NYC from all over the USA, France and England to gather for 3 days of meeting, greeting, some spirit lifting team games and just possibly, the odd drink.
The first day kicked off with some of the team making ‘IRL’ acquaintances at Sweden HQ, which of course, some had never seen and had an opportunity to admire Richard, Leja and Alex’s vast collection of curiosities and beautiful “objet d’art”…

Then it was early to bed as we prepared ourselves for the next two days of challenges, chatting, eating and drinking.

sweden unlimited working

Day 2

To give the office dwellers a break from the office, the team decamped to a beautiful rented house in Greenpoint used previously by the likes of Ghostface Killah and Dolly Parton for recording sessions.

Sweden – as an electro rock band gigging around New York in the 90’s which eventually evolved into a creative agency.

This was to be our home for two days for some good old fashioned team building sessions. Clearly, we were walking in the footsteps of greatness. No pressure then for extraordinary ideas…

Sweden Unlimited Summit 2022

We began the day with a wonderfully detailed (and often hilarious) presentation by the Sweden founders as they took us back to where it all began: Sweden – as an electro rock band gigging around New York in the 90’s which eventually evolved into a creative agency. Like you do.

Sweden Sweden the band

We adjourned outside for lunch and exchanged stories of our best and worst agency experiences. Too many to mention, but rest assured, if you’re a client reading this, don’t ask Kate to coordinate your photoshoot. (ask her).

Sweden Unlimited Summit 2022

After lunch we proceeded headlong into the first team challenge : The Marshmallow Challenge.

The team was divided into 3 groups and each was given several boxes of spaghetti (uncooked), sticky tape, a ball of string and 45 mins. The goal was simple, build the tallest structure you can and balance the marshmallow on top.

TLDR; Designers : yes, structural engineers: no.

A betting man (or woman) would place their money on the team with more of the creatives to win, but it turned out the winning team was the one led by the more pragmatic folk (although they did have one designer in their team – which, I’ll argue is why they won). The heroes of the hour built a simple structure based on stacked squares fixed together with tape; Unconventional, but you can’t argue with results.

The other teams? The less said about them the better. Despite careful drawings and concepts that appeared to adhere to traditional building structures, their attempts were thwarted by our old friend gravity. I believe team 2 took the award for the most sticky tape used though. Every cloud…

Marshmallow Challenge

The evening soon rolled around and we packed up and headed off to a local grill-style restaurant a short walk from the house for cocktails and burnt eggplant. (more delicious than it sounds).

Day 3

The next challenge for the team was a Conflation Pitch: a two part affair designed to test our limits of creativity, decision making prowess and teamwork. The first part was an all-hands (heads?) brainstorm session. The team were asked to shout out random things to add to a two column list on a whiteboard . The two columns were titled:

  • Platform / Technology / Action
  • Household Items

What began as a sensible exercise with the sort of suggestions one might expect from a modern creative agency (NFTs, Banking, Blockchain and Remote control) swiftly descended into all out joviality as minds began to think outside of the box (Birthing, self-medicating, and pooping).

a breathtaking concept which, quite frankly – astounded everyone as to why nobody has created something as critical for humanity.

Once the board was complete, we broke for lunch and awaited Part two where we were to discover what possible challenges lay in store for us.

Conflation Pitch

With our list of technologies, platforms, actions and household items complete, we were briefed on the main objective; take one (or more) items from each list and combine them to create a (as far as we knew) new business idea. Divided back into our previous teams, in one hour we had to present our idea in whatever format took our fancy.

The three ideas were equal in merit with the first being a breathtaking concept which, quite frankly – astounded everyone as to why nobody has created something as critical for humanity.

Designed by our predominantly female team, the ingeniously titled ‘SOFIT’ was a simple concept – a sofa and gym combined. What’s not to like? Simply pick the sofa style you like and then bolt on the gym equipment in a kind of ‘lego’ format. Weights, rowing machine and even a fan to keep you cool were optional extras. Strategy had been considered, and to encourage early adoption the product could be purchased on a subscription basis. Touche Peloton, let’s see if you can eat chips and watch Netflix while cycling…

The second idea, from our Round 1 champions, delivered an extraordinarily forward thinking idea combining aerial drones and household plants in order to solve your watering conundrums. “BotBot” (The Botany Robot) is a friendly looking ‘flying gardener’ you control via your phone. Simply fill BotBot with water and plant nutrients and he does the rest. With a built-in ability to detect when a plant needs refreshing, it’ll fly to it and deliver just the right dose ensuring healthy, happy botanicals. Special mention goes to the brand strategist in the team who not only created a wonderfully apt name, but managed to shoehorn in an extremely stylish look to the whole package.

 

BotBot

Our final pitch was team 3 with a revolutionary concept based around communicating with people that have passed. That’s right. Talking to the dead. In the Metaverse. The aptly named “Ouija”, isn’t half as creepy as it sounds when you start to think of the infinite potential. Picture this; you’re unable to solve a space rocket-based physics equation. Elon seems rather busy, but what about a chat with Albert Einstein?. To be frank, a lot of the tech behind it went over my head, but how powerful an idea. Learning to play guitar? Ask Jimi. Need guidance on living well in our modern age? Drop by Socrates’s for a coffee.

Whether they were listening in or not remains to be seen, but it appears Microsoft have actually patented a similar concept which they plan to introduce in the future. Which isn’t at all concerning.

The important thing about this challenge was that there were no winners (our team won). It was a rare opportunity to see how we all came together, shared ideas and enjoyed the process of taking part in a group exercise (our team definitely won).

There was but one final act in store for the team as we edged towards the final evening.

After a glorious dinner in a restaurant atop a hotel with stunning views of Manhattan, we took taxis to a karaoke bar in town. There we were treated to an eclectic mix of heartfelt renditions of Adele, Liam Lynch, New Order, Oasis and Lou Reed to name a few, along with an ongoing Eminem rap battle between Leja & Marina. Talent swung between beautifully sublime and – let’s be honest, outright terrible, but with the help of cocktails, energy, spirits and confidence was high.

It’s safe to say, the goal of building bonds between the team was successfully accomplished. After all, once you’ve performed a duet of Aqua’s Barbie Girl with a teammate, what is there you can’t handle together?

Roll on Sweden Summit Part two.

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